EARLY LOGO ACTIVITIES 2  
   
Published by: EDIT (Educational Development in Information Technology)
Produced by: EDIT (Educational Development in Information Technology)
Subject: Mathematics
Age Range: 5 - 11
Format: 5.25 in 40 Track DFS disc
Compatibility: BBC Model B
Original Price: Unknown
First released: 1985
Protection: None

Notes

A collection of matching, counting and logic programs.

   
Program: Beads1
Language: BASIC
Programmer: Anita Straker
Genre: Mathematics
Notes:

A matching program for very young children. Matching by colour and/or shape.

   
Program: Beads2
Language: BASIC
Programmer: Anita Straker
Genre: Mathematics
Notes:

A matching program for very young children. Matching by colour and/or shape but more difficult shapes.

   
Program: Books
Language: BASIC
Programmer: Annette Parkin
Genre: Mathematics
Notes:

Count the books.

   
Program: Butterflies
Language: BASIC
Programmer: Annette Parkin
Genre: Mathematics
Notes:

Count the butterflies.

   
Program: Cubes
Language: BASIC
Programmer: Anita Straker
Genre: Mathematics
Notes:

A matching program for very young children. Matching differently coloured cubes.

   
Program: Flowers
Language: BASIC
Programmer: Annette Parkin
Genre: Mathematics
Notes:

Count the flowers.

   
Program: Ghosts
Language: BASIC
Programmer: Annette Parkin
Genre: Computer Science
Notes:

Get to the castle avoiding the ghosts. Give directions and distance to move.

   
Program: Houses
Language: BASIC
Programmer: Annette Parkin
Genre: Mathematics
Notes:

Count the number of houses.

   
Program: Logic 1
Language: BASIC
Programmer: Annette Parkin
Genre: Computer Science
Notes:

Swap two boxes at a time so that you get rows all of the same colour.

   
Program: Logic 2
Language: BASIC
Programmer: Annette Parkin
Genre: Computer Science
Notes:

Move the shapes so that each row has the same shape and each column has the same colour.

   
Program: Match 1
Language: BASIC
Programmer: Annette Parkin
Genre: Mathematics
Notes:

Match the shape.

   
Program: Match 2
Language: BASIC
Programmer: Annette Parkin
Genre: Mathematics
Notes:

Match the patterns.

   
Program: Mirror
Language: BASIC
Programmer: Annette Parkin
Genre: Mathematics
Notes:

Create a mirror image of the pattern by using coordinates.

   
Program: Shape Hunt
Language: BASIC
Programmer: Anita Straker
Genre: Problem solving
Notes:

Similar to battleships. The player has to find the hidden shape.

   
Program: Snakes Alive
Language: BASIC
Programmer: Annette Parkin
Genre: Mathematics
Notes:

Practice at counting and recognising long and/or short.

   
Program: Starlight
Language: BASIC
Programmer: Annette Parkin
Genre: Mathematics
Notes:

Count the large or small stars.

   
Program: Treasure Hunt
Language: BASIC
Programmer: Annette Parkin
Genre: Mathematics
Notes:

A two player game where each player uses coordinates to find the hidden treasure.

   
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