MICROS IN THE MATHEMATICS CLASSROOM 



Published by: 
Longman

Produced by: 
Shell Centre for Mathematical Education 
Subject: 
Mathematics 
Age Range: 
9  15 
Format: 
5.25 in 40 Track DFS disc 
Compatibility: 
BBC Model B, BBC Model B+, BBC Master 128 
Original Price: 
Unknown

First released: 
1983

Protection: 
None 


Notes 
A compilation of mathematical programs.



Program: 
BarSet 
Language: 
BASIC

Programmer: 
Graham Field

Genre: 
Mathematics

Notes: 
A pictorial bar chart program. Design pictures using the BarPic program and display them in bar charts with this program. 




Program: 
Counters 
Language: 
BASIC

Programmer: 
Anita Straker

Genre: 
Mathematics

Notes: 
A two player number game where you try to make the given total using numbers from a box. 




Program: 
Counting Words 
Language: 
BASIC

Programmer: 
Anita Straker

Genre: 
Mathematics

Notes: 
Translating a verbal representation of a number into its digit form. 




Program: 
Ergo 
Language: 
BASIC

Programmer: 
Anita Straker

Genre: 
Mathematics

Notes: 
Try to discover the horizontal and vertical rules linking the numbers. 




Program: 
Eureka 
Language: 
BASIC

Programmer: 
Richard Phillips

Genre: 
Mathematics

Notes: 
Found in Software Pack 2 




Program: 
Function Graph Plotter 
Language: 
BASIC

Programmer: 
Richard Phillips, David Rooke & Alan Wigley

Genre: 
Mathematics

Notes: 
A graph plotting program which plots functions input by the user or from files created by the MAKEFILE program on the disk.





Program: 
Pirates 
Language: 
BASIC

Programmer: 
Colin Wells

Genre: 
Mathematics

Notes: 
Using coordinates to find the hidden treasure. 




Program: 
Snook 
Language: 
BASIC

Programmer: 
Jon Coupland

Genre: 
Mathematics

Notes: 
An investigation into the number of rebounds occur on a snooker table of different sizes before the ball goes into a pocket. 




Program: 
Sub Game 
Language: 
BASIC

Programmer: 
Brian Ives

Genre: 
Mathematics

Notes: 
Play against the computer to practice subtraction. Involves problemsolving. 




Program: 
TabCar 
Language: 
BASIC

Programmer: 
A Haskins

Genre: 
Mathematics

Notes: 
Practice multiplication. See if you can get your car to the finish before the computer. 




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